package com.wars2d.client.graphics.actors;

import com.badlogic.gdx.graphics.g2d.TextureRegion;

public class SimpleBulletActor extends BulletActor {
	
	public SimpleBulletActor(TextureRegion texture) {
		super(100.0f, 0.0f, texture);
	}
	
	
	@Override
	void shoot(float x, float y) {
		this.x = x;
		this.y = y;
	}

}
